Figma 1.38’s Prototyping API keeps reinventing the wheel when it comes to micro‑interactions. Do I get what I’m seeing? Yeah. The new Interactive Canv
Is it normal to use a single color palette across all screens in a mobile app?
I’ve been working on a new mobile app and decided to keep the same color palette for every screen to maintain brand consistency. I’m wondering if that’s a common practice or if people usually switch palettes for different sections. Some designers say it keeps the UI cohesive, while others argue it can feel monotonous. What’s the general consensus? Do you see this approach in most apps or do you prefer distinct palettes for different flows? I’d love to hear your thoughts and any examples you’ve seen.
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