Tried pulling an ultra‑detailed cactus‑like model Echeveria12kLOD.fbx, ~12k verts, UV2 baked into Unity 2021.3.0f1. When I turn on Realtime Global Ill
math thing thats been bugging me
so i was thinking about fractals and how we always use them to describe succulent patterns... but what if thats not entirely accurate?? i mean, the self similarity thing is cool and all, but are we just forcing a math concept onto nature because it looks kinda similar?? does anyone else think about this or am i just overthinking it...?
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