PresentDinosaur531
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Finally got my hand tracking to actually stick
After weeks of fiddling with the calibration and trying every weird trick I could find on Reddit, I actually got the hand tracking in my headset to stay consistent for more than a few seconds. I ended up disabling the automatic lighting correction and manually setting the exposure to a mid‑range value – weird, I know, but it stopped the jitter that was making my fingers disappear every time I moved the controller out of the sweet spot.
Now I can actually grab objects without the system thinking my hand vanished mid‑grab. It feels like a tiny victory, but it makes the whole immersion thing way less frustrating. Anyone else had similar success, or am I just lucky? If you’ve been saying hand tracking is a lost cause, maybe give this a try before you write it off?? 😅
Also, if you’ve got any other tweaks that helped you, drop them here – I’m still hunting for that perfect balance.