I’ve been running Cyberpunk 2077 at 4K with ray tracing on both an RTX 3080 Ti and an RTX 3090. The 3090 pulls a few extra FPS but the 3080 Ti is chea
Am I the only one who can't get the Glade in Celeste to sync with my Manhattan when using the BarTap v2?
Whenever I play Celeste 1.12.0 on Switch and pour a Manhattan using a BarTap v2, the screen flickers at the exact moment the glitchy double‑jump spawns. The UI overlay stalls, making the controller lag by one frame. Is the pulse‑width mod on the tap interfering with the game's 60 Hz refresh? I've tried disabling the tap's RGB lighting, and the problem persists. My rig: Switch docked, HDMI 1.4, BarTap v2 firmware 3.4.1, USB hub power‑cycled.
- Turned off auto‑blink on the tap – no change.
- Swapped HDMI cable – still glitch.
- Used Bluetooth speaker instead of the tap's audio – UI glitch stays.
Need a fix. Either decouple the tap’s PWM from USB or rollback the tap firmware.
Thoughts?
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