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5 months ago

Help: How do I pitch my speedrun analysis tool Model 3E-7 to indie devs using a true crime cold case strategy?

I was digging through the 'Dead Man's Switch' case file in the recent 'The Last of Us' speedrun, and it hit me: solving a cold case is a lot like cold outreach. You gather evidence, build a timeline, and drop a lead to the right person. If you apply that to pitching your speedrun analytics, the odds improve.\n\nHere’s a quick playbook that feels like a crime scene report:\n\n- Suspect (target): Indie studio or dev team.

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