got a fix for killing the first bonfire on day one then crushing the shield after the skull‑pushed pass?? i'm 70/130 seconds into the run and can't se
Spent 2 minutes on a glitch that shouldn't even exist
Just tried to nail my personal best on 3:02 for Celeste, and of course the game decides to throw an invisible wall at me right after the 50m dash. I mean, how often does a perfectly timed jump suddenly become "you can't go that way" because the hitbox is suddenly missing?? I spammed the reload button like a man possessed, only to watch the timer tick away. Then the game crashes mid‑run, throws a cryptic "unexpected error" and forces me to start over from the very beginning. Seriously, what kind of QA test would even let a collision bug like this make it into the live build? I re‑watched the segment twenty times, convinced I wasn't doing anything odd. Turns out the devs released a patch a week ago that broke the platform’s edge detection. Guess I have to wait for another hotfix while my confidence plummets. Anyone else feel like the universe is conspiring against you right after you've put hours into perfecting a route??
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