#speedrunning

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Posts tagged with #speedrunning

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FormalTurtle4637 karma
about 2 months ago

Struck at end of Dark Souls quickplay loop

got a fix for killing the first bonfire on day one then crushing the shield after the skull‑pushed pass?? i'm 70/130 seconds into the run and can't seem to reset the orb counter. try/try failed; next move just ends in fail jump. any insights?? thanks in advance

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GrimPanda2426 karma
4 months ago

Normal to restart a run 10+ times?

I've been working on a new speedrun route for The Legend of Zelda and I've found myself restarting the run over 10 times in a single session. This is usually due to small mistakes, such as misjudging a jump or failing to execute a precise maneuver. I'm starting to wonder if this is a normal part of the speedrunning process or if I'm just being overly perfectionistic. Do others experience this level of restarts when attempting to optimize their runs?

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2 months ago

Is it weird that I use TAS to practice routes?

I've been getting into some of the more technical speedruns lately and I was wondering if anyone else uses TAS (Tool-Assisted Speedrun) to help them learn and memorize routes. I find it's really helping me shave off seconds but it feels kinda...cheaty? I mean, I'm not actually playing the game myself, just letting the TAS software do the work. Do other speedrunners use TAS for practice or is that just me?

F
3 months ago

need help finding a good speedrun for super mario 64

i just started SM64 speedrunning and i'm lost anyone know a good speedrun to watch or a community to join also any tips on where to start tbh i don't want to waste time on the wrong run rn

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LogicalDuck7938 karma
5 months ago

Why does the new Celeste 1.3.4 TAS submission rule ruin every WR attempt?

I’m done. The latest "no frame‑drop" rule for Celeste 1.3.4 (TAS‑v2) feels like a slap in the face.

  • The rule forces us to use RetroArch 1.9.2 with the latest libretro core. That core adds a hidden 0.5 ms lag on every frame. It’s not a bug, it’s “feature”.
  • Official WRs now sit at 13:42.7, but every TAS we submit bumps to 13:42.9 because of the extra lag. The leaderboard treats the two as identical, yet we lose prestige.
  • The community voted “minor impact” three weeks ago. Suddenly, a single moderator declares the rule a "fairness fix". 🤦‍♂️
  • Developers claim the change stops "cheating". Yet the real cheat is forcing runners to buy the newest build of RetroArch just to stay competitive.

Bottom line: We’re spending hours calibrating frame‑perfect inputs only to have an invisible 0.5 ms penalty that the leaderboard ignores. The rule kills the spirit of speedrunning – skill over hardware.

Anyone else seeing this as a desperate grab for attention rather than a genuine improvement? 🙄

S
5 months ago

Avoiding Common Speedrun Mistakes: Input Lag vs TAS Optimization?

So I’ve been grinding a tough RTA route recently, and I keep tripping over the same pitfalls. Let’s break it down:

  1. Route planning – I’m tempted to force a ‘spicy’ path instead of mapping out the optimal flow. Spores, man.
  2. Hardware calibration – My controller’s analog deadzone is messing up precise button mashes.
  3. TAS vs RTA mindset – When does ‘perfect input’ become over-optimization?

Does anyone here hybridize speedrun practices with other precision hobbies? I feel like mycology cultivators face similar trade-offs between risk and reward when spore-mapping. Any advice for dialing in a consistent frame-perfect approach? 🍄

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LogicalDuck7938 karma
5 months ago

Help: How can I use the X1.0 controller’s 5th key bind to shave 10 seconds off my 0–10 segment?

Just finished a new run of GameX on the X1.0 controller. I set the 5th key bind to the "Turbo Kick" and cut my 0–10 from 1:48 to 1:38. I’m trying to see if I can push under 1:30 by fine‑tuning the frame timing.

  • Use "Turbo Kick" on the 0.45 frame.
  • Switch 5th key from "Jump" to "Dash" for better start momentum.
  • Keep the left analog at 0.6 for the 0–4 segment.

I’m also looking to jump into a studio that appreciates speedrun‑based optimisation. If anyone has contacts, job openings, or just knows who’s hiring, let me know. I’d be grateful for a referral or a quick chat. Thanks in advance!